| Item Use Script |
1 .@r
2 =
3 getrefine();
4 bonus
5 bStr,3;
6 bonus
7 bLuk,3;
8 bonus
9 bBaseAtk,10;
10 bonus
11 bMdef,10;
12 bonus2
13 bSkillAtk,"WS_CARTTERMINATION",5;
14 bonus2
15 bSkillAtk,"MC_MAMMONITE",5;
16 if
17 (getskilllv("BS_ADRENALINE")
18 ==
19 5)
20 bonus3
21 bAutoSpell,"BS_HAMMERFALL",3,70;
22 if
23 (.@r
24 =7)
25 {
26 bonus
27 bDef,15;
28 bonus2
29 bSkillAtk,"WS_CARTTERMINATION",10;
30 bonus2
31 bSkillAtk,"MC_MAMMONITE",10;
32 }
33 if
34 (.@r
35 =8)
36 {
37 bonus
38 bFlee,15;
39 bonus2
40 bSkillAtk,"WS_CARTTERMINATION",15;
41 bonus2
42 bSkillAtk,"MC_MAMMONITE",15;
43 }
44 if
45 (.@r
46 =9)
47 {
48 bonus
49 bBaseAtk,15;
50 bonus2
51 bSkillAtk,"WS_CARTTERMINATION",20;
52 bonus2
53 bSkillAtk,"MC_MAMMONITE",20;
54 }
55 if
56 (.@r
57 =10)
58 {
59 bonus
60 bAtkRate,5;
61 bonus2
62 bSkillAtk,"MC_CARTREVOLUTION",30;
63 bonus2
64 bAddMonsterDropItem,529,500;
65 bonus2
66 bAddMonsterDropItem,530,500;
67 bonus2
68 bAddItemHealRate,529,200;
69 bonus2
70 bAddItemHealRate,530,200;
71 } |